The very first time you come
across this title, it is inevitable to be baffled, I am talking about Multimedia broadcasting over TCP/IP. Nevertheless, it is not as baffling as the
word seems. As such, I will give you a crash course on the same, stay with me.
At the onset, I will describe
TCP/IP which is the short form of Transmission Control Protocol/Internet
Protocol. The IP is responsible for moving data from node by forwarding each
packet based on a four byte destination address which is the IP number. The
internet authorities assign numbers to different organizations, which
subsequently assign groups of their numbers to different departments.
Concisely, the IP basically moves data from organizations, to region, and then
to the world. On the other hand, TCP
verifies the right delivery of data from client to the server. It subsequently
detects errors and missing data.
Keep it in mind that sockets is a term used to refer to a package of subroutines that provide the access to TCP/IP.
Keep it in mind that sockets is a term used to refer to a package of subroutines that provide the access to TCP/IP.
I hope that by now, you have
a comprehension of TCP/IP. Multimedia
broadcasting over TCP/IP is hence the method of transferring messages by
the media, to all recipients simultaneously over TCP/IP. It is coupled with
cheap rates and effective and faster services. Case study; some media and
companies post information on face book, and you tube, twitter, and telephone
over the web. This is an easier, cost-effective, and faster approach of
disseminating information to a large audience.
Multimedia broadcasting over TCP/IP is
attributed by transforming unfair marketplace competition as opposed to the
original multimedia broadcasting. This is coupled by efficiency and
productivity in the media industry since information is disseminated through a
larger form as opposed to original multimedia, where information took time to
be aired, subsequent to limited air time.
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