Monday, 10 September 2012

Multimedia Broadcasting over TCP/IP

The very first time you come across this title, it is inevitable to be baffled, I am talking about Multimedia broadcasting over TCP/IP.  Nevertheless, it is not as baffling as the word seems. As such, I will give you a crash course on the same, stay with me.
At the onset, I will describe TCP/IP which is the short form of Transmission Control Protocol/Internet Protocol. The IP is responsible for moving data from node by forwarding each packet based on a four byte destination address which is the IP number. The internet authorities assign numbers to different organizations, which subsequently assign groups of their numbers to different departments. Concisely, the IP basically moves data from organizations, to region, and then to the world. On the other hand, TCP verifies the right delivery of data from client to the server. It subsequently detects errors and missing data.
Keep it in mind that sockets is a term used to refer to a package of subroutines that provide the access to TCP/IP.
I hope that by now, you have a comprehension of TCP/IP. Multimedia broadcasting over TCP/IP is hence the method of transferring messages by the media, to all recipients simultaneously over TCP/IP. It is coupled with cheap rates and effective and faster services. Case study; some media and companies post information on face book, and you tube, twitter, and telephone over the web. This is an easier, cost-effective, and faster approach of disseminating information to a large audience.
Multimedia broadcasting over TCP/IP is attributed by transforming unfair marketplace competition as opposed to the original multimedia broadcasting. This is coupled by efficiency and productivity in the media industry since information is disseminated through a larger form as opposed to original multimedia, where information took time to be aired, subsequent to limited air time.

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